use image::{ DynamicImage, GrayImage, imageops::{self, colorops}, }; pub fn auto_brighten(gray: &mut GrayImage) -> () { let avg = gray.pixels().map(|p| p.0[0] as u32).sum::() / gray.len() as u32; if avg < 100 { colorops::brighten_in_place(gray, 40); colorops::contrast_in_place(gray, 25.0); } else if avg > 180 { colorops::brighten_in_place(gray, -15); } } pub fn dither(gray: &mut GrayImage) -> Vec { imageops::dither(gray, &imageops::colorops::BiLevel); let (w, h) = (gray.width() as usize, gray.height() as usize); let pitch = (w + 7) >> 3; let mut bits = vec![0u8; pitch * h]; for y in 0..h { for x in 0..w { let byte = y * pitch + (x >> 3); let bit = 7 - (x & 7); if gray[(x as u32, y as u32)].0[0] == 0 { bits[byte] |= 1 << bit; } } } bits }