Changed out dithering algorithm and added auto brighting

This commit is contained in:
Jurn Wubben 2025-09-26 13:42:16 +02:00
parent 322a951d51
commit 66659c61d4
4 changed files with 32 additions and 29 deletions

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@ -1,35 +1,32 @@
use image::{DynamicImage, imageops};
use image::{
DynamicImage, GrayImage,
imageops::{self, colorops},
};
pub fn auto_brighten(gray: &mut GrayImage) -> () {
let avg = gray.pixels().map(|p| p.0[0] as u32).sum::<u32>() / gray.len() as u32;
pub fn atkinson_mono(img: &DynamicImage) -> Vec<u8> {
let mut gray = img.to_luma8();
imageops::dither(&mut gray, &imageops::colorops::BiLevel);
if avg < 100 {
colorops::brighten_in_place(gray, 40);
colorops::contrast_in_place(gray, 25.0);
} else if avg > 180 {
colorops::brighten_in_place(gray, -15);
}
}
pub fn dither(gray: &mut GrayImage) -> Vec<u8> {
imageops::dither(gray, &imageops::colorops::BiLevel);
let (w, h) = (gray.width() as usize, gray.height() as usize);
let stride = (w + 7) >> 3;
let mut bits = vec![0u8; stride * h];
let pix = gray.as_raw();
let pitch = (w + 7) >> 3;
let mut bits = vec![0u8; pitch * h];
for y in 0..h {
let row_off = y * w;
let bit_off = y * stride;
let chunks = w >> 3;
let tail = w & 7;
for x8 in 0..chunks {
let p = &pix[row_off + (x8 << 3)..][..8];
let mut byte = 0u8;
for (bit, &v) in p.iter().enumerate() {
byte |= ((v < 128) as u8) << (7 - bit);
for x in 0..w {
let byte = y * pitch + (x >> 3);
let bit = 7 - (x & 7);
if gray[(x as u32, y as u32)].0[0] == 0 {
bits[byte] |= 1 << bit;
}
bits[bit_off + x8] = byte;
}
if tail != 0 {
let mut last = 0u8;
for (bit, &v) in pix[row_off + (chunks << 3)..][..tail].iter().enumerate() {
last |= ((v < 128) as u8) << (7 - bit);
}
bits[bit_off + chunks] = last;
}
}
bits

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@ -1,5 +1,8 @@
use crate::dithering::atkinson_mono;
use image::{DynamicImage, imageops::FilterType};
use crate::dithering::{auto_brighten, dither};
use image::{
DynamicImage,
imageops::{FilterType, colorops},
};
const MAX_WIDTH: u32 = 384;
@ -26,7 +29,10 @@ pub fn escpos_raster(
let img = if swap { &img.rotate90() } else { &img };
let img = img.resize(w, h, FilterType::Triangle);
let mono = atkinson_mono(&img);
let mut gray = img.to_luma8();
auto_brighten(&mut gray);
let mono = dither(&mut gray);
let (width_px, height_px) = (img.width() as u16, img.height() as u16);
let width_bytes = ((width_px + 7) >> 3) as u16;